Imagine: someone has placed the painting on the wall and thinks it looks good. Then of course you want this person to be able to view this painting directly . On the website and then purchase it. Or someone posted a painting using the Kunstchef app and would like to save it for later reference. Then of course you want this to be possible directly from the app.
Who makes the app
Consider, for example, the divisibility of the creation. Someone VP Purchasing Officer Email Lists has placed a painting on the wall with the app, but is not yet ready to buy the painting. How cool would it be if this person can share the painting via an Instagram Story to ask followers via an Instagram poll what they think about it.
All in all, a lot to think about beyond the primary functionality of your augmented reality idea. The more clearly you have worked this out in advance, the better you can make the briefing, the cheaper and faster your idea for an app will become reality!
The briefing
You clearly have in mind which functionality your app needs in addition to the primary functionality. Now you are going to put this on paper as clearly as possible, so that the person who develops your app knows exactly what the functionality will be us for.
Also note that not all phones have ground and wall recognition. So do you want everyone to be able to use your app? Then clearly state in the briefing what should be done if this functionality is not possible.
At Kunstchef we have done it in such a way that for models that do not have this recognition (lack of a Lidar Sensor in the phone), the painting is always placed three meters in front of the person, separate from the wall. In this way, people can still see the painting on the wall and examine the correct format.